home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Disc Station 13
/
Disc Station Vol 13.iso
/
heart
/
momomo
/
momomo.ntc
< prev
next >
Wrap
Text File
|
1996-11-06
|
59KB
|
2,964 lines
;////////////////////////////////////////////////////////
;
; éαéαéαÆ╩ö╠âVâXâeâÇ âVü[âPâôâXâfü[â^ version 1.13.10
;
; Programed by Nozomi
;
; 1996/ 9/20
;
;////////////////////////////////////////////////////////
;///////////////////
; âtâîü[âÇÉ▌ÆΦ
;///////////////////
@SNDfade 2
@FRMlay 5,(0, 0), 10, 2
@FRMlay 1,(0, 6), 80, 54, 1
@FRMact 1
@TXTlength 550
@TXTcol 255, 1
@FRMlay 2,(20, 1), 40, 2, 1
@FRMact 2
@TXTlength 550
@TXTcol 255, -1
@FRMlay 3,(37, 6), 33, 25, 1
@FRMact 3
@TXTlength 550
@TXTcol 255, 1
@FRMlay 4,(37, 33), 33, 25, 1
@FRMact 4
@TXTlength 550
@TXTcol 255, 1
$itemMax = 67 ; Åñòiâyü[âWÉö
$up = 0
$down = 0
$item = 1
@WALL
@FRMclr 0
@CLR (0, 0), 80, 60
@Mouse 0
@Effect 2, 255, 10
@AVIEX op_mas01.avi
@PCMload nokone.wlk
@SND 2
@SHOPon
@Palette 255, 255, 255, 255
@Effect 10, 246, 8
@Mouse 1
@ITEMRESET
@DRAWdisable
@SWITCH 1
;âAâCâRâôé╠ôoÿ^
@ICONload icon, 20, 29
@ICONset exit, 5, 6, 7, 8, 9, 9, 8, 7, 6, 46
@ICONset ue, 3, 0, 2, 4, 40
@ICONset sita, 3, 1, 3, 5, 41
@ICONset menu, 0, 13, 53
@ICONset buy, 0, 10, 50
@ICONset buy2, 0, 10, 50
@ICONset print, 0, 12, 52
@ICONset list, 0, 11, 51
@ICONset menu1, 0, 14, 54
@ICONset menu2, 0, 15, 55
@ICONset menu3, 0, 16, 56
@ICONset menu4, 0, 17, 57
@ICONset menu5, 0, 18, 58
@ICONset menu6, 0, 19, 59
@ICONset menu7, 0, 20, 60
@ICONset menu8, 0, 21, 61
@ICONset menu9, 0, 22, 62
@ICONset menu10, 0, 23, 63
@ICONset menu11, 0, 14, 54
@ICONset menu12, 0, 15, 55
@ICONset menu13, 0, 16, 56
@ICONset menu14, 0, 17, 57
@ICONset menu15, 0, 18, 58
@ICONset menu16, 0, 19, 59
@ICONset menu17, 0, 20, 60
;@ICONset menu18, 0, 21, 61
@ICONput exit, (76, 0)
@COMMENT (0, 0), 2, ôXé≡Åoé▄é╖
@ICONjump :exit
@WALL opwall, 212
@DRAWenable
@EFFECT 10, 246, 10
@DRAWdisable
@MOUSE 1
@ICONput menu, (12, 0)
@COMMENT (0, 0), 2, Æ╩ö╠âüâjâàü[é╓Éié▐
@ICONjump :menustart
@DRAWenable
@grpdisp manga01, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga02, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga03, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga04, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga05, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga06, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga07, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga08, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga09, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga10, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@grpdisp manga11, 8, 40, 52, 2
@keywait
@clr (1, 5), 78, 54, 2
@ICONclr menu
@grpdisp manga12, 8, 40, 52, 2
@keywait
@Goto :opend
:menustart
@PCM 1
@ICONreset menu
@ICONclr menu
:opend
@clr (1, 5), 78, 54, 2
@DRAWdisable
@wall menuwall, 212
@Gosub :SetMenuIcon
@Gosub :SetSprite
@Gosub :SprClrShop
@Gosub :SprDispMenu
@DRAWenable
@Goto :loop2
:Menu
@Gosub :SetMenuIcon
@Gosub :SprClrShop
$up = 0
$down = 0
@wall menuwall, 212
@Gosub :SprDispMenu
@DRAWenable
:loop2
@FRMact 5
@goto :loop2
:Main
@mouse 0
@Gosub :ResetMenuIcon
@Gosub :SprClrMenu
@wall shopwall, 212
@Gosub :SprDispShop
@Gosub :SetSystemIcon
@Gosub :allowSet
@mouse 1
@FRMact 3
@Gosub :itemDisp
:loop
@goto :loop
:up
@PCM 1
@ICONRESET ue
@IF $item == 1 :alwset
$item = $item - 1
@Gosub :itemDisp
:alwset
@Gosub :allowSet
@Goto :loop
:allowSet
@DRAWdisable
@IF $item != 1 :up1
@IF $up != 0 :up2
@ICONclr ue
$up = 1
@Goto :up2
:up1
@IF $up == 0 :up2
@ICONput ue, (0, 0)
$up = 0
@COMMENT (0, 0), 2, æOâyü[âW
@ICONjump :up
:up2
@IF $item != $itemMax :down1
@IF $down != 0 :down2
@ICONclr sita
$down = 1
@Goto :down2
:down1
@IF $down == 0 :down2
@ICONput sita, (6, 0)
$down = 0
@COMMENT (0, 0), 2, ăâyü[âW
@ICONjump :down
:down2
@DRAWenable
@RET
:down
@PCM 1
@ICONRESET sita
@IF $item == $itemMax :alwset
$item = $item + 1
@Gosub :itemDisp
@Gosub :allowSet
@Goto :loop
:exit
@Mouse 0
@PCM 1
@FRMclr 0
@Effect 10, 255, 8
@DRAWdisable
@Mouse 0
@WALL
@CLR (0, 0), 80, 60
@ICONclr exit
@ICONclr ue
@ICONclr sita
@ICONclr menu
@ICONclr buy
@ICONclr buy2
@ICONclr print
@ICONclr list
@ICONclr menu1
@ICONclr menu2
@ICONclr menu3
@ICONclr menu4
@ICONclr menu5
@ICONclr menu6
@ICONclr menu7
@ICONclr menu8
@ICONclr menu9
@ICONclr menu10
@ICONclr menu11
@ICONclr menu12
@ICONclr menu13
@ICONclr menu14
@ICONclr menu15
@ICONclr menu16
@ICONclr menu17
;@ICONclr menu18
@SPRoff 450, 451, 452, 453, 454, 455, 456, 457
@SPRstop 450, 451, 452, 453, 454, 455, 456, 457
@DRAWenable
@Effect 10, 255, 10
@SHOPoff
@SNDfade 2
@WAIT 10
@AVIEX ed_mas01.avi
@PCMload nokone.wlk
@Effect 2, 255, 8
@SND 2
@END
;////////////////////////
; âyü[âWîƒì⌡
;///////////////////////
:menu1
@PCM 1
@ICONreset menu1
@GetLabel $table, :items
@GetLabel $item, :syokuhin
$item = $item - $table ; ÉHòi
@Goto :Main
:menu2
@PCM 1
@ICONreset menu2
@GetLabel $table, :items
@GetLabel $item, :kittin
$item = $item - $table ; âLâbâ`âôâOâbâY
@Goto :Main
:menu3
@PCM 1
@ICONreset menu3
@GetLabel $table, :items
@GetLabel $item, :nuigurumi
$item = $item - $table ; é╩éóé«éΘé▌
@Goto :Main
:menu4
@PCM 1
@ICONreset menu4
@GetLabel $table, :items
@GetLabel $item, :pinbatti
$item = $item - $table ; âsâôâoâbâW
@Goto :Main
:menu5
@PCM 1
@ICONreset menu5
@GetLabel $table, :items
@GetLabel $item, :taoru
$item = $item - $table ; â^âIâï
@Goto :Main
:menu6
@PCM 1
@ICONreset menu6
@GetLabel $table, :items
@GetLabel $item, :guzzu
$item = $item - $table ; âOâbâY
@Goto :Main
:menu7
@PCM 1
@ICONreset menu7
@GetLabel $table, :items
@GetLabel $item, :teleca
$item = $item - $table ; âeâîâJ
@Goto :Main
:menu8
@PCM 1
@ICONreset menu8
@GetLabel $table, :items
@GetLabel $item, :kawakomono
$item = $item - $table ; èvżò¿
@Goto :Main
:menu9
@PCM 1
@ICONreset menu9
@GetLabel $table, :items
@GetLabel $item, :bunbougu
$item = $item - $table ; ò╢û[ï∩
@Goto :Main
:menu10
@PCM 1
@ICONreset menu10
@GetLabel $table, :items
@GetLabel $item, :bag
$item = $item - $table ; âoâbâO
@Goto :Main
:menu11
@PCM 1
@ICONreset menu11
@GetLabel $table, :items
@GetLabel $item, :raceing
$item = $item - $table ; âîü[âVâôâO
@Goto :Main
:menu12
@PCM 1
@ICONreset menu12
@GetLabel $table, :items
@GetLabel $item, :irui
$item = $item - $table ; ê▀ù▐
@Goto :Main
:menu13
@PCM 1
@ICONreset menu13
@GetLabel $table, :items
@GetLabel $item, :gamesoft
$item = $item - $table ; âQü[âÇâ\âtâg
@Goto :Main
:menu14
@PCM 1
@ICONreset menu14
@GetLabel $table, :items
@GetLabel $item, :discstation
$item = $item - $table ; écér
@Goto :Main
:menu15
@PCM 1
@ICONreset menu15
@GetLabel $table, :items
@GetLabel $item, :cdvideo
$item = $item - $table ; ébécü^éuéhécédén
@Goto :Main
:menu16
@PCM 1
@ICONreset menu16
@GetLabel $table, :items
@GetLabel $item, :event
$item = $item - $table ; âCâxâôâgÅñòi
@Goto :Main
:menu17
@PCM 1
@ICONreset menu17
@GetLabel $table, :items
@GetLabel $item, :osusume
$item = $item - $table ; é¿é╖é╖é▀
@Goto :Main
;:menu18
;@PCM 1
;@ICONreset menu18
;$item = 51; é╚é╡
;@Goto :Main
:menu
@PCM 1
@ICONreset menu
@Gosub :ResetSystemIcon
@Goto :Menu
:list
@PCM 1
@ITEMlist
@ICONRESET list
@Goto :loop
:send
@PCM 1
@ITEMsend
@ICONRESET print
@Goto :loop
:buya
@PCM 1
$ab = 0
$buyfl = 1
@Gosub :itemBuy
@ICONRESET buy
@IF $buyfl == 0 :loop
@ITEMbuy
@Goto :loop
:buyb
@PCM 1
$ab = 1
$buyfl = 1
@Gosub :itemBuy
@ICONRESET buy2
@IF $buyfl == 0 :loop
@ITEMbuy
@Goto :loop
;-----------------------------------------------------------------------------------
;***********************************************************************************
; Åñòié╠Éαû╛
;***********************************************************************************
;-----------------------------------------------------------------------------------
:itemDisp
@GetLabel $table, :items
$table = $table